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Beyond sight and sound, VR developers want you to physically feel virtual objects, using gloves and vests with motors and actuators.

What is this category of touch feedback called?

Haptic feedback
Haptics recreate touch through vibration motors, force-resisting actuators, or even ultrasound. They aim to close the immersion gap by letting users sense texture, pressure, and impact, not just see and hear a virtual world.

Haptic feedback uses vibration motors, force-resisting actuators, or focused ultrasound in gloves or vests to physically stimulate skin, simulating pressure, texture, or impact. This adds a physical dimension sight and sound can't provide, letting a user feel a virtual gun's recoil or an object's resistance.

Acoustic feedback relates to sound, like microphone screech near a speaker, and optical feedback relates to light, neither describing simulated touch.

Some advanced haptic systems use ultrasound to create mid-air touch sensations with no glove at all, focusing sound waves at a point in space to press gently against bare skin.

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