tech
Instead of buying games one by one, many players now pay a flat monthly fee to dip into a huge rotating library, often getting big new titles the very day they launch.
Game subscription services are what these 'Netflix for games' offerings are called. For one flat monthly fee, subscribers get ongoing access to a large, rotating library of titles rather than buying each game individually, and a signature feature of the biggest services is that certain major new releases from the company's own studios land directly in the library on the very day they launch.
A season pass is a purchase unlocking extra content within one specific game over its season, and in-game currency is virtual money spent inside a game to buy items, neither of which describes a subscription covering a whole rotating catalog of games.
Offering major titles on day one is a bold move, since it means betting that steady subscription revenue and a wider audience will outweigh the lost sales from people who might otherwise have bought that same game individually at full price.
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